I also did a VR product visualizer demo for product design course. In its current state supports Oculus hand tracking on Quest 1 and Quest 2.


Credits to DownToCode for the amazing tutorials and materials exploring the possibilities of Quest 2 hand tracking inside UE4. Scene used in the project is slightly modded version of the UE4 product viz template.

Final pocket stove concept for product design course. Pretty simple but also sturdy and functional design.
Modeled in Blender and stills rendered in Cinema4D using Redshift.

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